Apple introduces visionOS 26 for Vision Pro, with support for VR games and more

Apple introduces visionOS 26 for Vision Pro, with support for VR games and more
This year’s WWDC (Worldwide Developers Conference) is currently underway, and Apple has officially announced visionOS 26 for the Apple Vision Pro. The numbering is following the company’s new naming convention, where every operating system will now be numbered after the succeeding year to its year of release.

– Mike Rockwell, Vice President of the Vision Products Group, June 2025

VisionOS 26 brings a number of new improvements, including the following:

  • Widgets that anchor in 3D space
  • Adding depth to photos with Apple Intelligence
  • Enhanced Personas that feel more natural

Widgets can be placed around your surroundings, and they will be there whenever you next put on your Vision Pro. Apple demonstrated this with a clock widget placed on a wall, so that it actually looked like the user had a clock in their room. Artificial windows that look out on fantastic vistas can also be anchored to your walls.

One of the best new changes is support for third-party PSVR2 controllers. Users will be able to pair controllers from the PSVR2 with their Vision Pro to play existing VR games, which Apple’s headset did not support previously.

As gaming remains the main reason that people buy VR headsets, this was sorely needed. I’m glad that Apple finally saw sense and stopped trying to do things its own way. Vision Pro will now also support 180-degree, 360-degree, and wide FOV (Field of View) content made using GoPro, Canon, or Insta360.

Browsing on visionOS 26 will feel incredible, as “spatial browsing” using the Safari web browser will add depth to and completely transform webpages. “Look to Scroll” will let you scroll said webpages using just your eyes. Developers can even integrate 3D models into their websites.

Vision Pro users can drag these models out of a webpage and into their rooms. This allows you to view the model up close, as well as check how large it is in your room. Fascinatingly, you will now be able to unlock your iPhone while wearing the Vision Pro headset.

Personas have been drastically improved. The new models look much better and more lifelike, and Apple promises improved details for hair, lashes, complexion, and more. These new Personas are, in my opinion, what Apple was likely trying to achieve last year when it announced the Vision Pro.

Spatial Scenes are also getting an upgrade, thanks to AI. In short: they’ll feel more lifelike than before. Vision Pro owners will also be able to visit Jupiter in an amazing new way, which looks fantastic! Apple showed off the new Jupiter environment, where you’ll be able to speed up time to see the gas giant experience multiple extraordinary storms.

You can also answer incoming calls on your iPhone using your Vision Pro now. Meanwhile, Home View now supports folders for enhanced app sorting. The Control Center has also been redesigned for a more convenient user experience.

Of course, Apple considers the Vision Pro a super useful tool for enterprise work. As such, the company has made strides to make its headset more appealing for companies than ever before. For example, Dassault Systèmes has designed an app called 3DLive, which lets Vision Pro users view and interact with 3D models in a shared virtual space.

Apple is also adding support for an accessory specifically made for the Vision Pro: the Logitech Muse. This pen-like device allows for super accurate input and new ways to interact with virtual elements in 3D space.

While Apple Intelligence could already add depth to photos before, visionOS 26 takes it much further this time. As Apple put it, you’ll feel like you can lean into the photo that you’re viewing.

Unfortunately, the company did not reveal any news about a possible Apple Vision Pro 2 or even an Apple Vision Air, though reports claim that such a device is definitely in the works.

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